✳ ORIENTATION PROBLEMS
Video plays sideways, upside-down, or mirrored - causes and fixes
Wrong orientation comes from rotation metadata (display matrix) or a literal transform baked into the pixels. Some destinations ignore the metadata and play the pixels literally; re-export with the rotation baked in to make the file portable.
Check these first
- Open the file in two different players; if they show different orientations, the rotation is in metadata.
- Inspect whether the rotation is metadata (display matrix) or a baked transform.
- Check whether the destination documents honoring rotation metadata.
Likely causes
- Rotation only stored in metadata
Some players honor the display matrix; others play the pixels literally.
- Sensor data written but not exported
Some editors export without rotation even when the project canvas is upright.
Fix it
- Re-export with the rotation baked in
Apply the rotation in the editor and export; the pixels carry the orientation, not metadata.
Re-export with the rotation baked in
Prepare a copy in Koldflux, review its output and check the current destination requirements before publishing.
Automate this in Koldflux